Celestialsim

The Visual Basic OpenGL Celstial Sim can simulate the solar system using Euler Method of computational math. It can also predict future path with Euler. Rendering of planetery magnetic field was achieved with multiple eliptical  shapes with various semi major axis lengths.

 

I was also able to render the border of countries on planet Earth using display lists stored in files and subsequently uploaded into the Visual Basic list boxes before being stored in an OpenGL Display List.

The simulator was also able to simulate the behaviour of charged and neutral sub atomic particlesin the fempto scale using coulomb charge formula , bhor radius for orbiting electrons around single protons and newtonian gravitational formula. The simulation ran in time decelerated mode in the order of fempto seconds and it showed that the force of gravity was extremely weak at this level in the universe.

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